It's A Blog!

It's a subheader!

servantofclio asked: 1, 19, 22?

1.) I only try to stay away from walkthroughs for games I really care about solving myself. Otherwise, if I get stuck on something and beat my head against it long enough, of course I’ll look up a walkthrough. Especially if it’s a story-based game. Challenge is not a thing I really care about.

19.) Which game deserves a revival? I’ve got two words and an acronym for you: Future Cop LAPD. You were a floating motorcycle that transformed into a robot in neo-fascist dystopian Los Angeles and it had the most revolutionary multiplayer mode of all time. Why that game continues to be forgotten is beyond me. (Also deserving: Snatcher. But only because it’s basically Blade Runner crossed with Terminator, so either of those would work just as well.)

22.) if I could “immerse myself” in one game? You mean like…if I could just play it without having to worry about anything else? Or do you mean like, be transported into? God, I hate when meme questions are poorly worded… Okay. If the former: probably Old Republic at this point. I’d need a decent chunk of time to even make headway in that game, and I’m interested in a number of the class stories. If the latter: Star Trek Online, because Star Trek has the best future. Just spend all day in a holo deck doing baller shit and eating whatever you want from a replicator. DONE.

RIPS SHIRT OFF TALK TO ME ABOUT VIDEO GAMES

  • 1: Do you try to stay away from walkthroughs?
  • 2: Company you're always loyal to?
  • 3: Best game you've ever played?
  • 4: Worst game you've ever played?
  • 5: A popular series/game you just can't get into no matter how much you try?
  • 6: A game that's changed you the most?
  • 7: A game you'll never forget?
  • 8: Best soundtrack?
  • 9: A game you turn your volume off every time you play it?
  • 10: A game you've completely given up on?
  • 11: Hardest game you've played?
  • 12: Shortest time you've beaten a game in?
  • 13: A game you were the most excited for when it wasn't released yet?
  • 14: A game you think would be cool if it had voice acting?
  • 15: Which two games do you think would make an awesome crossover?
  • 16: Character you've hated most? From what game?
  • 17: What game do you never tell people you play?
  • 18: A game you wish your friends knew about?
  • 19: Which game do you think deserves a revival?
  • 20: What was the first video game you ever played?
  • 21: How old were you when you first played a video game?
  • 22: If you could immerse yourself in any game for one day, which game would it be? What would you do?
  • 23: Biggest disappointment you've had in gaming?
  • 24: Casual, Hardcore, or in the middle?
  • 25: Be honest; have you ever used cheats (like ActionReplay or Gameshark)?
  • 26: Handheld or console?
  • 27: Has there ever been a moment that has made you cry?
  • 28: Which character's clothes do you wish you owned the most?
  • 29: Which is more important, gameplay or story?
  • 30: A game that hasn't been localized in your country that you think should be localized?

Thanks to these two, at least I get to grow old. Not everybody does.

(Source: byrontobofur)

comixology:

SUPER CRAZY INCREDIBLE EISNER-EXCITEMENT-INDUCED IMAGE COMICS SALE!

Click here to see for yourself!

Saga #1 - FREE
Saga #2-18 - 99¢ each
Saga vol. 1 - $4.99
Saga vol. 2 - $6.99
Saga vol. 3 - $7.99
Sex Criminals #1-5 - 99¢ each
Rat Queens #1-5 - 99¢ each
Rat Queens vol. 1 - $4.99
Pretty Deadly #1-5 - 99¢ each
Lazarus #1-7 - 99¢ each
Lazarus vol. 1 - $4.99
Nowhere Men #1-6 - 99¢ each
Nowhere Men vol. 1 - $4.99
Manhattan Projects #1-19 - 99¢ each
Manhattan Projects vol. 1 - $5.99
Manhattan Projects vol. 2 - $6.99
Manhattan Projects vol. 3 - $7.99
East of West #1-11 - 99¢ each
East of West vol. 1 - $4.99
East of West vol. 2 - $7.99
Zero #1-6 - 99¢ each
Zero vol. 1 - $4.99

Congrats to imagecomics, mattfractionblog, kellysue, zdarsky, jordiecolorsthings, aleskot, fionastaples, Brian K Vaughan, Jonathan Hickman, ruckawriter, nickdragotta, nickpitarra, prettydeadlycomic, Emma Rios, johnnyrocwell, kurtiswiebe, Michael Lark, Santi Arcas, and anyone else I may have missed!

(via ruckawriter)

comicsalliance:

‘THE LEGEND OF ZELDA: THE WINDWAKER’ LINK NENDOROID COMING IN AUGUST

It looks like Good Smile Company and Max Factory‘s Luigi won’t be the lone Nintendo Nendoroid from the line for much longer. The Legend of Zelda: The Windwaker Link Nendoroid we saw at Toy Fair 2013 will be sailing to retail in late August.

Like most all Nendoroids, Link will stand a little less than 4″ tall and come with enough swappable parts to fill an inventory screen. Link’s Hero sword (and a sword-swinging effect piece), Hero’s shield, a heart container, and the game’s Wind Waker baton will all be present and accounted for in the figure’s box, plus a clear base to pose everything on. Of course, the figure will come packed with plenty of facial expression parts as well, including a smiling expression, a more fierce combat expression and a funny nervous expression. There’s no massive King of Red Lions ship accessory, however, so fans will have to simply build their own.

READ MORE

I don’t buy a lot of nerdy gaming shit anymore.

But I want this.

Real bad.

astronautfilm:

Over 4.5+ million people attended these traditional ticker-tape parades to celebrate returning American astronauts from space. We are amidst the “re-ignition” of a space age that aims to foster this kind of heroism and national pride, illuminating fresh avenues by which the hopes and dreams of new explorers reach further than before. 'I want to be an Astronaut' seeks to be a spark toward this effort, encouraging young people to pursue STEAM (science, technology, engineering, art, math) careers.

Is anyone in space right now?

As of February 11, 2014, 6 astronauts are currently aboard the football-field sized International Space Station, representing 3 different nations and one 7+ billion-human strong spaceship Earth. Visit howmanypeopleareinspacerightnow to meet them.

image

Astronauts performing a spacewalk or EVA (Extra Vehicular Activity) on the ISS

image

Italian astronaut Luca Parmitano (right), U.S. astronaut Karen Nyberg (left) and Russian cosmonaut Fyodor Yurchikhin (middle) pose for a picture at Baikonur cosmodrome May 24, 2013. [rt.com]

How are we getting to space?

Astronauts are being ferried to the ISS aboard Russian Soyuz spacecraft from the Baikonur Cosmodrome. Canadian astronaut Chris Hadfield explains Russian technology and 'The Soyuz Experience.'

image

Pre-launch @ the Baikonur Cosmodrome

image

The Soyuz launch sequence explained [video]

image

Soyuz spacecraft

What are we doing in space and why?

Watch these NASA/ISS ‘Benefits for Humanity’ webisodes: 'In Their Own Words', 'Station Inspiration', 'The Sound of Life', 'Water for the World', 'Farming from Space', and 'Changing Lives'. We’re improving life on Earth, in all its forms, along with studying the biosphere in regards to climate change, deforestation, glacier/ice melt, ocean salinity…all of humanity’s effects on our environment are being consistently monitored for on board science, future missions (human or robotic), coupled with the effects microgravity has on the bodies of living organisms. Beyond this, there are too many scientific experiments to compose into a short list. For such information, visit the ISS page @ NASA.gov.

image

Astronaut Leroy Chiao, Expedition 10 Commander of the ISS and NASA Science Officer. Fluid dynamics experiments like this have helped us understand how liquids behave in microgravity. Canadian Astronaut Chris Hadfield demonstrates this by wringing out a wash cloth aboard the ISS [watch here]

image

Suni Williams, an American astronaut, holds the longest record for a single female space flight. She provided everyone with a tour of the ISS [watch here]

Where are we now, where are we going and when?

NASA’s human spaceflight program is being centered on work conducted aboard the ISS while developing the SLS (Space Launch System) on Earth, dwarfing previously built spacecraft and rocket platforms. A promo overview on the SLS (here) provides a quick need-to-know on its current progress and projections. NASA’s CCP (Commercial Crew Program) has been utilizing rising commercial space industry partners such as Sierra Nevada Corporation (SNC), Blue Origin, Boeing, and Space Exploration Technologies (Space X) toward the development of sustainable, reusable, and cost-effective propulsion systems and spacecraft technologies for efficient transport of cargo and astronauts to the ISS and low-earth orbit. Partnering with commercial space providers will enable NASA to focus on larger aspects of the program such as human missions to our Moon, Mars, and deep space exploration. A projected first launch for the SLS is slated for 2017.

image

Sierra Nevada Corporation’s “Dream Chaser” spacecraft

image

Blue Origin’s “New Shephard” spacecraft. There’s been secrecy surrounding the development of their spacecraft due to commercial competition, however, an infographic is available as a mockup for their projections.

image

A mockup of Boeing’s CST-100 spacecraft crew module, which would support a crew of 7 to the ISS and Bigelow Orbital Space Complex.[Inflatable Bigelow Module for ISS Announcement Video]

image

The Space X Falcon 9 configuration. Take a tour of Space X, led by CEO Elon Musk, to discover just what’s “under the hood” of their space facility. [watch here]

image

#WhatIsNASAFor?

Ticker-tape parades to remember: John Glenn and crew in 1962 || Gordon Cooper in 1963 || Neil Armstrong, Michael Collins and Edwin “Buzz” Aldrin in 1969

(Source: Washington Post, via ruckawriter)

fuckyeahbehindthescenes:

According to Judi Dench, the secrecy surrounding the details of the film’s plot was such, that advance copies of the script were individually stamped so they can be specifically traced to each official recipient in the event of negligent disclosure of plot details.
Skyfall (2012)

fuckyeahbehindthescenes:

According to Judi Dench, the secrecy surrounding the details of the film’s plot was such, that advance copies of the script were individually stamped so they can be specifically traced to each official recipient in the event of negligent disclosure of plot details.

Skyfall (2012)